Released in 1995 for the Super Nintendo Entertainment System, From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! arrived during the latter half of the SNES lifecycle, a period when the platform was producing some of its most technically refined titles before the looming transition to 32-bit hardware. Developed and published by Bandai Namco, the game is a direct tie-in to the enormously popular Slam Dunk manga and anime series created by Takehiko Inoue, which was at the peak of its cultural dominance in Japan during the mid-1990s. The anime adaptation had captivated audiences across Japan and much of Asia, making basketball — a sport with relatively modest mainstream video game representation in the region at the time — suddenly aspirational and exciting for a generation of young fans. This game followed an earlier SNES Slam Dunk title and expanded on it by focusing specifically on the Inter-High (IH) preliminary tournament arc from the source material, giving it the subtitle "Yosen Kanzen Ban," meaning roughly "Complete Preliminary Tournament Edition." This framing gave the game a structured, story-adjacent progression that appealed strongly to fans of the anime who wanted to relive key matchups. Gameplay is a side-scrolling 2D basketball experience viewed from a traditional court-side perspective. Players select from teams drawn directly from the anime's roster, including Shohoku and their rivals, and compete through tournament brackets that mirror the IH preliminaries depicted in the series. The controls follow a straightforward layout typical of SNES sports games: movement is handled with the d-pad, while face buttons govern passing, shooting, and defensive actions such as stealing and blocking. Shooting incorporates a timing-based mechanic where releasing the button at the right moment improves shot accuracy, rewarding players who develop a feel for each character's individual rhythm. Each playable character reflects their anime counterpart's strengths and weaknesses — fast guards handle differently from powerful forwards, giving roster selection genuine strategic weight. The game supports two-player simultaneous play, allowing friends to compete head-to-head in a format that was a natural fit for the competitive spirit the Slam Dunk series embodied. Matches are governed by standard basketball rules adapted for the arcade-leaning pace of a console sports title, keeping games brisk and action-focused rather than simulation-heavy. Visually, the game makes strong use of SNES color capabilities to render recognizable character sprites, and the presentation leans into the anime aesthetic with portrait artwork and match introductions that evoke the broadcast feel of the source material. In its era, the title was received warmly by fans of the franchise in Japan, functioning primarily as a licensed product designed to extend the Slam Dunk experience into an interactive medium. It was not widely distributed outside Japan and Asia, meaning its reputation remained largely regional. Within that audience, it occupied a comfortable niche as an accessible, fan-service-rich basketball game that prioritized authenticity to the source material over deep simulation mechanics.
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From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!!
灌篮高手:From TV Animation 2 - IH Yosen Kanzen Ban!!
"From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!!" is a basketball sports game released for the SNES in 1995 by Bandai Namco. Based on the popular manga and anime series, the game focuses on the Inter-High tournament with emphasis on the Yosen team. Players control their chosen team through competitive basketball matches, executing passes, shots, and defensive maneuvers using controller buttons. The game features multiple teams and characters from the series, each with unique stats and abilities. Tournament-style progression allows players to face increasingly difficult opponents, with varying team compositions and strategies. The gameplay supports 2-player matches, enabling direct competition between players. Game modes include exhibition matches and a full tournament bracket, providing different ways to engage with the basketball action.
- Developer
- Bandai Namco
- Released
- 1995
- Platform
- SNES
- Genre
- Sports
- Players
- 2P
- Rating
- 4.7 / 5 (719)
- Last updated
About From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!!
What makes it special
The game's most distinctive hook is its faithful structural adaptation of the Inter-High preliminary tournament arc from the Slam Dunk anime, giving players a bracket-based progression that mirrors actual story events rather than a generic season mode. This meant fans could replay pivotal matchups with their favorite characters in a way that felt narratively grounded, a relatively uncommon design choice for licensed sports titles of the era, which more often stripped out story context entirely in favor of generic play modes.
Pro tips
- Master the shot-timing mechanic early — each character has a slightly different release window, so practice with your main player in exhibition before entering the tournament bracket.
- Exploit the speed difference between guard-type characters for fast breaks; pushing the pace after a steal or rebound can catch the CPU defense out of position.
- In two-player matches, focus on defensive positioning rather than chasing the ball — staying between your opponent and the basket forces lower-percentage shots.
- Learn which of your team's characters have the strongest post game and route passes to them when you are close to the basket for high-efficiency scoring.
- Save stamina-heavy offensive moves for the second half of matches when the CPU's defensive intensity tends to drop slightly, making drives to the basket more viable.
From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! Controls — SNES Keyboard Keys
Default keyboard bindings for From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| S | X | Tertiary action |
| A | Y | Quaternary action |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! Longplay & Gameplay Videos
Watch a full playthrough of From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!!" SNES longplay 1995
External references
Frequently Asked Questions
When was From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! released?
From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! was released in 1995 for the SNES.
Who developed From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!!?
From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! was developed by Bandai Namco, available to play in your browser on RetroGameSpace.
How many players does From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! support?
From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! supports up to 2 players, ideal for couch co-op or competitive sessions on the SNES.
What type of game is From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!!?
From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! is a Sports game for the SNES, playable instantly in your browser — no downloads, no installs.
How can I play From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! for free?
Open this page and click "Play Now" — From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! in the browser?
No. From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.
Can I save my progress in From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!!?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.
Does From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! work on mobile devices?
Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!!. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.
How long does it take to complete the tournament mode?
A full run through the IH preliminary tournament mode typically takes between one and two hours depending on match difficulty and familiarity with the controls. Individual matches are short and arcade-paced, so the overall experience is digestible in a single sitting.
Is this game worth playing today if you are not a Slam Dunk fan?
Casual players unfamiliar with the anime will find a competent but straightforward 2D basketball game with limited depth compared to contemporaries like NBA Live. The game's main appeal is its fan-service framing, so enjoyment scales significantly with affection for the source material.
What is the best starting strategy for new players?
Begin by selecting Shohoku, the central team of the anime, as their roster is well-balanced and familiar. Focus on learning the shot-timing system before attempting aggressive offensive plays, since missed shots from poor timing quickly hand momentum to the opponent.
What are the most common mistakes new players make?
New players frequently mash the shoot button without accounting for the timing window, leading to a high rate of missed shots. Over-committing on defense by chasing the ball handler is also common and leaves the paint exposed for easy inside scoring by the CPU or a second human player.