SD The Great Battle - Aratanaru Chousen

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The title screen displays a large stylized logo at the top featuring two blue spherical shapes with yellow details, positioned above red and yellow pixelated text reading the game title. Below, white text reads "START" and "OPTION" as menu choices. At the bottom, copyright text states "© SOTSU AGENCY·SUNRISE" and "© BANPRESTO 1991" in small white font. The background is solid black, with a TM symbol visible in the upper right corner. The art uses a 16-bit sprite style typical of SNES-era graphics.

SD The Great Battle - Aratanaru Chousen

SD大战:全新挑战

4.3 (4.5K)
SNES Action 782 plays

SD The Great Battle - Aratanaru Chousen is a one-player action game released by Bandai Namco in 1990 for the SNES. Players control a character through side-scrolling action sequences, engaging enemies across multiple levels. The game features straightforward platforming and combat mechanics typical of action titles from that era. Players navigate through structured stages, defeating opponents and progressing toward level completion. The control scheme uses standard SNES inputs for movement, jumping, and attacking actions.

Developer
Released
Platform
SNES
Genre
Action
Players
1P
Rating
4.3 / 5 (4.5K)
Last updated

About SD The Great Battle - Aratanaru Chousen

SD The Great Battle: Aratanaru Chousen was released in 1990 for the Super Nintendo Entertainment System, placing it among the earliest wave of software launched alongside the platform in Japan. The SNES had just debuted that same year, and titles in this launch window were critical showcases for the hardware's capabilities over its predecessor, the Famicom. Bandai Namco brought together characters from several of their most prominent mecha and tokusatsu franchises — including SD Gundam, Ultraman, Kamen Rider, and characters from the Super Sentai series — in a crossover action game that leaned heavily into the "super-deformed" chibi art style that was enormously popular in Japanese toy and media culture at the time. This was not the first time these franchises had crossed over in game form; the Great Battle series had roots on the Famicom, and Aratanaru Chousen served as a direct continuation and upgrade of that formula for the new 16-bit hardware.

Gameplay is a side-scrolling action platformer in which the player selects one of the available SD heroes and fights through a series of stages populated by enemy soldiers, mechanical hazards, and large boss encounters. Each character has a distinct set of attacks, including a standard melee strike, a ranged projectile, and a special power move that consumes a limited resource. The controls are responsive and map cleanly to the SNES controller layout, with the face buttons handling attacks and jumps and the shoulder buttons reserved for special inputs depending on the character chosen. Stages are linear in structure, scrolling left to right with occasional vertical sections, and each concludes with a boss fight that demands pattern recognition and careful resource management. The game is a single-player experience, and the difficulty curve escalates steadily across its stages, requiring players to master each character's moveset to progress through the later levels without exhausting their limited continues.

Visually, the game makes strong use of the SNES's color palette and Mode 7 capabilities in select sequences, and the sprite work for the SD characters is detailed and expressive, faithfully capturing the exaggerated proportions and personality of the toy line aesthetic. The soundtrack features energetic compositions that complement the fast-paced action, and the sound design draws on recognizable audio cues associated with each franchise, which served as a significant draw for fans of the source material in Japan.

In its era, the game was positioned primarily as a product for Japanese audiences already invested in the Bandai character franchises it featured. It did not receive a Western release, remaining a Japan-exclusive title throughout its commercial life. Within Japan, it was received as a competent and entertaining action game that delivered on the promise of seeing beloved SD characters in action on the new hardware, even if it did not push the genre forward in terms of mechanical innovation. It occupies an important place in the lineage of the Great Battle series, which would continue to evolve across subsequent SNES entries throughout the early 1990s.

Pro tips

  • Learn each character's projectile range before committing to close-range fights — some bosses punish aggressive melee approaches heavily.
  • Conserve your special move resource for boss encounters rather than spending it on standard stage enemies, as refills are infrequent.
  • Study boss movement patterns for at least one full cycle before attacking; most bosses telegraph their dangerous attacks with a brief animation wind-up.
  • Replay early stages with different characters to understand their individual strengths before tackling the harder mid-game levels.
  • When health is low, prioritize reaching the nearest checkpoint safely over attempting to defeat remaining enemies — unnecessary damage is the most common cause of lost continues.

SD The Great Battle - Aratanaru Chousen Controls — SNES Keyboard Keys

Default keyboard bindings for SD The Great Battle - Aratanaru Chousen on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

SD The Great Battle - Aratanaru Chousen Longplay & Gameplay Videos

Watch a full playthrough of SD The Great Battle - Aratanaru Chousen on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"SD The Great Battle - Aratanaru Chousen" SNES longplay 1990

SD The Great Battle - Aratanaru Chousen Cheat Codes

2 community-curated cheats for SD The Great Battle - Aratanaru Chousen. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Infinite Lives

    C968-67AF
  • Invincibility

    1DC5-A7D7+C9C1-0FD4
Play Now

External references

Frequently Asked Questions

When was SD The Great Battle - Aratanaru Chousen released?

SD The Great Battle - Aratanaru Chousen was released in 1990 for the SNES.

Who developed SD The Great Battle - Aratanaru Chousen?

SD The Great Battle - Aratanaru Chousen was developed by Bandai Namco, available to play in your browser on RetroGameSpace.

How many players does SD The Great Battle - Aratanaru Chousen support?

SD The Great Battle - Aratanaru Chousen is a single-player Action game for the SNES.

What type of game is SD The Great Battle - Aratanaru Chousen?

SD The Great Battle - Aratanaru Chousen is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.

How can I play SD The Great Battle - Aratanaru Chousen for free?

Open this page and click "Play Now" — SD The Great Battle - Aratanaru Chousen runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play SD The Great Battle - Aratanaru Chousen in the browser?

No. SD The Great Battle - Aratanaru Chousen streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.

Can I save my progress in SD The Great Battle - Aratanaru Chousen?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.

Does SD The Great Battle - Aratanaru Chousen work on mobile devices?

Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play SD The Great Battle - Aratanaru Chousen this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of SD The Great Battle - Aratanaru Chousen. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat SD The Great Battle: Aratanaru Chousen?

A single playthrough runs approximately 1 to 2 hours depending on the character chosen and familiarity with the stage layouts. The game is relatively short by design, but the escalating difficulty in later stages can extend playtime for newcomers working through limited continues.

Is the game very difficult for newcomers?

The early stages are accessible, but difficulty rises noticeably in the second half. Limited continues and the need to manage special move resources mean that new players may need several attempts to clear the final stages. Choosing a character whose playstyle feels intuitive helps significantly.

What is the best starting strategy for a first playthrough?

Select a character with a reliable long-range projectile for your first run, as this allows you to deal damage while minimizing risk from enemy contact. Focus on learning stage hazard placements before optimizing your attack approach.

Is SD The Great Battle: Aratanaru Chousen worth playing today?

For fans of the SD Gundam, Ultraman, or Kamen Rider franchises, the game offers genuine nostalgic and visual appeal. As a pure action platformer it is competent but straightforward, so players seeking mechanical depth may find it brief. It remains an interesting artifact of early SNES software history.

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