Mario Party 2

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A Mario Party 2 minigame board displays four player portraits with character icons and win counters in the top corners. The central arena shows a sandy isometric map with blue circular tiles arranged in a path, a small bridge, and various colorful 3D objects scattered across the terrain. The interface uses bright primary colors with cyan-blue tiles contrasting against tan sand and green grass areas. Player icons are positioned around the board layout, indicating active participants in the current minigame.

Mario Party 2

马里奥:Party 2

4.7 (7.2K)
N64 Action 594 plays

Mario Party 2 is a 4-player turn-based board game for the Nintendo 64, developed by Hudson in 2000. Players compete on various themed game boards by rolling dice to advance, with the goal of collecting the most stars and coins. Between turns, characters participate in quick mini-games that determine additional rewards or penalties. The game features over 50 mini-games covering different genres—racing, puzzle-solving, reflex challenges—that test various skills. With multiple boards offering different strategies and hidden mechanics, each game offers unpredictable outcomes. The multiplayer focus makes it a social experience where luck and mini-game performance both significantly impact victory.

Developer
Released
Platform
N64
Genre
Action
Players
4P
Rating
4.7 / 5 (7.2K)
Last updated

About Mario Party 2

Mario Party 2, developed by Hudson and published by Nintendo, arrived in North America in January 2000 for the Nintendo 64, landing during the console's mature phase when the platform had already seen landmark titles across multiple genres. It followed the original Mario Party (1999) remarkably quickly, and Hudson used that short turnaround to address many criticisms of the first game while expanding the formula in meaningful ways. Where the original introduced the board-game-with-minigames concept to the Mario universe, Mario Party 2 refined it into a more polished and thematically cohesive experience.

The core structure remains a digital board game for up to four players. Each player selects a character — drawn from the familiar Mario cast — and takes turns rolling a die to move around one of six themed boards. The goal on most boards is to accumulate Stars, which are purchased for 20 coins at a floating Star space that periodically relocates. Coins are earned primarily through minigames, which are triggered at the end of every round. Minigames are sorted by the turn's outcome: if three players landed on blue or red spaces and one player landed on a different color, a 3-vs-1 minigame fires; a 2-vs-2 split triggers a team minigame; and if all four players share the same space color, a free-for-all minigame begins. Battle minigames and item minigames add further variety. The minigame roster numbers over 65 entries, covering reflex challenges, racing segments, puzzle tasks, and luck-based contests, giving the game a broad mechanical range that keeps sessions unpredictable.

The six boards each carry a distinct costume theme — players dress as pirates, space explorers, western cowboys, horror-movie characters, and more — which was a notable visual upgrade from the first game's more generic settings. Each board also has unique event spaces, traps, and shortcuts that reward players who learn the layout. Bowser spaces and Chance Time spaces can dramatically swing the coin and Star counts, injecting chaos that keeps matches competitive even when one player builds an early lead.

Controls are handled through the N64 controller, with the analog stick navigating menus and the A and B buttons covering most minigame inputs. Several minigames make use of the analog stick for rotation or directional challenges, though Hudson reduced the number of stick-spinning minigames compared to the first game following complaints — and reports of blisters — associated with that mechanic in the original. The result is a minigame set that feels more varied and less physically demanding.

In its era, Mario Party 2 was received as a clear improvement over its predecessor. The themed boards gave the game a stronger sense of identity, and the expanded minigame count meant that even players who had exhausted the first game found plenty of new content. The game's party-focused design made it a staple at multiplayer gatherings throughout 2000, fitting neatly into the N64's reputation as a social multiplayer platform alongside titles like GoldenEye 007 and Mario Kart 64. Single-player options, including a Story Mode where the player progresses through each board to defeat Bowser, gave solo players a structured goal beyond the standard Party Mode, adding longevity for those without a regular group of friends to play with.

What makes it special

Mario Party 2 introduced a dedicated Story Mode absent from the original, framing the board progression as a narrative quest where players must reclaim lands stolen by Bowser. More distinctively, the costume-themed boards — each transforming the entire cast into pirates, astronauts, cowboys, and horror characters — gave the sequel a visual personality that made each board feel like a self-contained world rather than a generic game space. This thematic coherence, combined with the deliberate reduction of analog-stick-spinning minigames in response to player feedback, demonstrated that Hudson was actively iterating on community criticism between entries.

Pro tips

  • Memorize each board's Star-space movement pattern — the Star relocates to a fixed set of positions in sequence on most boards, so you can plan your route turns in advance.
  • Save coins for Stars rather than spending them on items early; a single Star is worth far more than any item when the final tally is calculated.
  • In 3-vs-1 minigames where you are the solo player, check whether the minigame is luck-based before panicking — some give the solo player a statistical advantage.
  • On boards with Bowser spaces clustered in one area, hug the opposite path even if it is longer; losing coins or Stars to Bowser can erase several turns of progress.
  • In Story Mode, replay boards on higher difficulty settings to earn more Mini-Game Couch points, which unlock additional minigames in the Mini-Game House.

Mario Party 2 Controls — N64 Keyboard Keys

Default keyboard bindings for Mario Party 2 on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Mario Party 2 Longplay & Gameplay Videos

Watch a full playthrough of Mario Party 2 on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Mario Party 2" N64 longplay 2000

Mario Party 2 Cheat Codes

30 community-curated cheats for Mario Party 2. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Must Be On Code(M)

    F10AD6902400
  • Player1 Press Ar Button To Win Tournament

    880FA7BA0008
  • Player2 Press Ar Button To Win Tournament

    880FA7BB0008
  • Player3 Press Ar Button To Win Tournament

    880FA7BC0008
  • Player4 Press Ar Button To Win Tournament

    880FA7BD0008
  • Top Left Press Ar Button For Coins

    880FB0C90000
  • Top Left Press Ar Button For Stars

    880FB0CF0000
  • Top Left Roll Mod

    800DD2C60000
  • Top Right Press Ar Button For Coins

    880FB0FD0000
  • Top Right Press Ar Button For Stars

    880FB1030000
  • Top Right Roll Mod

    800DD3120000
  • Bottom Left Press Ar Button For Coins

    880FB1310000
Show 18 more cheats
  • Bottom Left Press Ar Button For Stars

    880FB1370000
  • Bottom Left Roll Mod

    800DD35E0000
  • BOttom Right Press Ar Button For Coins

    880FB1650000
  • Bottom Right Press Ar Button For Stars

    880FB16B0000
  • Bottom Right Rollmod

    800DD3AA0000
  • Top Left Item Mod

    800FB0DA0000
  • Top Right Item Mod

    800FB10E0000
  • Bottom Left Item Mod

    800FB1420000
  • Bottom Right Item Mod

    800FB1760000
  • Infinite Coins in Bank

    810F6AD2FFFF
  • Regional Lockout Bypass

    810402042400
  • Master Code

    F00AD6900000F10ADE502400
  • Infinite Coins Main Menu

    810F8CD2FFFF
  • Lower Right Char\Rolls 10

    800DF5A9000A
  • Lower Right Char\Item On Pick-Up

    800FD375XXXX
  • Upper Left Char\Rolls 10

    800DF4C5000A
  • Upper Left Char\Item On Pick-Up

    800FD2D9XXXX
  • Upper Right Char\Rolls 10

    800DF511000A
Play Now

External references

Frequently Asked Questions

When was Mario Party 2 released?

Mario Party 2 was released in 2000 for the N64.

Who developed Mario Party 2?

Mario Party 2 was developed by Hudson, available to play in your browser on RetroGameSpace.

How many players does Mario Party 2 support?

Mario Party 2 supports up to 4 players, ideal for couch co-op or competitive sessions on the N64.

What type of game is Mario Party 2?

Mario Party 2 is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Mario Party 2 for free?

Open this page and click "Play Now" — Mario Party 2 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Mario Party 2 in the browser?

No. Mario Party 2 streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Mario Party 2?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Mario Party 2 work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Mario Party 2 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Mario Party 2. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does a standard game of Mario Party 2 take to complete?

A single board set to the default 20 turns typically takes 60 to 90 minutes with four players. Reducing to 10 turns cuts that roughly in half. Story Mode, which requires completing all six boards, can take 6 to 10 hours depending on turn count and difficulty chosen.

Is Mario Party 2 good for players new to the series?

Yes. The rules are explained clearly in-game, minigames include brief tutorials before each match, and the luck elements mean experienced players do not automatically dominate. Starting on a smaller board like Pirate Land at 10 turns is a good way to learn the systems without a long time commitment.

What is the most common mistake new players make?

Spending coins on items or Boo-stealing attempts too aggressively early in the game. Coins are the currency for Stars, and depleting them on items that may not pay off leaves you unable to buy a Star when the space lands nearby.

Is Mario Party 2 worth playing today?

For local multiplayer sessions with three or four players, yes. The minigame variety holds up, the themed boards remain visually charming, and the chaos of Chance Time and Bowser events keeps matches entertaining. Solo play is more limited, as the AI opponents lack the unpredictability of human players.

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