Mask, The

Screenshots1 / 2

The title screen displays "THE MASK" in large bright green capital letters with a yellow/orange gradient fill and purple shadow effect against a black background. A small trademark symbol appears to the right of the title. Below the logo, two menu options are shown in green text: "START" in the upper position and "OPTIONS" in a darker green shade beneath it. The overall layout is centered and uses a high-contrast color scheme typical of SNES-era graphics.

Mask, The

4.5 (3.5K)
SNES Action 750 plays

Mask, The is a action game for the SNES (Super Nintendo Entertainment System), developed by Black Pearl Software and released in 1995. This entry is preserved in the SNES (Super Nintendo Entertainment System) library and is provided here through emulation for archival play. Filed under the action category, the original release year is 1995; the credited developer is Black Pearl Software. Original platform: SNES (Super Nintendo Entertainment System).

Developer
Released
Platform
SNES
Genre
Action
Players
1P
Rating
4.5 / 5 (3.5K)
Last updated

About Mask, The

The Mask, developed by Black Pearl Software and published in 1995 for the Super Nintendo Entertainment System, arrived during the tail end of the SNES's commercial prime — a period when the console was facing mounting competition from the Sega Saturn and the newly launched Sony PlayStation. By 1995, the SNES library had matured considerably, with landmark action titles already well established, meaning licensed games based on film properties were under greater scrutiny from players who had grown accustomed to polished platformers and action games. The Mask is a side-scrolling action game based on the 1994 New Line Cinema film of the same name, which starred Jim Carrey as Stanley Ipkiss, a mild-mannered bank clerk who discovers a magical mask that transforms him into a zany, near-invincible trickster with cartoon-physics powers. The game follows the broad arc of the film, placing the player in control of the Mask character as he battles through several stages set in and around the fictional Edge City. Gameplay is structured as a series of side-scrolling levels in which the player moves through urban environments — streets, nightclubs, and back alleys — defeating waves of enemies using a variety of slapstick attacks drawn from the film's visual humor. The Mask can punch, kick, and deploy exaggerated cartoon-style weapons and gadgets that reflect the character's anarchic screen persona. Controls map basic movement and jumping to the d-pad and face buttons, with additional inputs triggering special attacks that consume a limited resource, encouraging players to manage their abilities rather than spam powerful moves. Enemy variety is modest, with thugs and henchmen forming the bulk of encounters, and boss characters appearing at the end of stages to test the player's grasp of attack patterns. The level design is linear, guiding the player from left to right with occasional vertical sections, and collectibles are scattered throughout to reward thorough exploration. The game's visual presentation attempts to capture the bright, exaggerated color palette of the film, and the character sprite for the Mask is notably expressive, featuring multiple animation frames that convey the rubbery, over-the-top energy of Carrey's performance. The soundtrack draws on upbeat, jazzy compositions that echo the film's New Orleans-inflected score. In its era, The Mask occupied the well-trodden territory of the movie tie-in game — a genre that carried mixed expectations among players and critics alike. Licensed SNES action games of this period ranged from competent to forgettable, and The Mask landed somewhere in the middle of that spectrum. It was accessible enough for younger players drawn to the film's humor and the character's appeal, but it did not push the boundaries of the genre or offer the mechanical depth that dedicated action game enthusiasts sought. Rental stores were a primary avenue through which many players experienced the game, as its relatively short length made a purchase a harder sell at full retail price. Despite these limitations, the game served its purpose as an extension of the film's brand into the interactive space, and it remains a recognizable artifact of the mid-1990s licensed game era on the SNES.

Pro tips

  • Conserve your special attack resource for boss encounters — regular enemies can almost always be defeated with standard punches and kicks.
  • Explore each level thoroughly before advancing; collectibles hidden in less obvious areas can restore health and help you survive later, harder stages.
  • Learn boss attack patterns before committing to your own offense — most bosses telegraph their moves with a brief animation wind-up, giving you a window to dodge and counter.
  • Use the Mask's jump attacks to clear groups of enemies quickly, as the hitbox on aerial strikes is generous and can hit multiple targets at once.
  • If you find a stage overwhelming, focus on staying mobile — standing still makes you an easy target, and the Mask's movement speed is one of your best defensive tools.

Mask, The Controls — SNES Keyboard Keys

Default keyboard bindings for Mask, The on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Mask, The Longplay & Gameplay Videos

Watch a full playthrough of Mask, The on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Mask, The" SNES longplay 1995

Mask, The Cheat Codes

30 community-curated cheats for Mask, The. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Infinite Energy

    7E008F84+7E009003
  • Infinite Life

    7E18AF20+7E18B003
  • Infinite Enemy

    7E5B8F01+7E5B9000
  • Infinite mask power

    C282-1F0D
  • Start with 100 mask energy

    DF6E-44AD
  • Start with 300 mask energy

    D76E-44AD
  • Start with 900 mask energy

    DB6E-44AD
  • Mallet doesn't use any power

    8EBF-3DD4
  • Green hearts worth 10

    FDC6-3707
  • Green hearts worth 30

    7DC6-3707
  • Green hearts worth 100

    CDC6-3707
  • Green hearts worth 0

    C2CC-3F07
Show 18 more cheats
  • Start with 1 life

    CB63-446D+DD63-44AD+DD63-47DD
  • Start with 5 lives

    CB63-446D+D963-44AD+DD63-47DD
  • Start with 9 lives

    CB63-446D+DB63-44AD+DD63-47DD
  • Infinite lives

    C961-146F
  • Flash longer

    EE88-140D
  • Don't flash at all

    DD88-140D
  • Get hit and you're invincible

    82C0-476F
  • "M's worth 0

    C9C4-3467
  • "M's worth 10

    FDCF-37A7
  • "M's worth 30

    7DCF-37A7
  • "M's worth 100

    CDCF-37A7
  • Hit Anywhere

    40C9-1467+40C9-1767+40C6-14A7+40C6-17A7+40C5-14A7+40C0-47DF+40C9-4F6F
  • Invincible

    40C0-47DF+40C9-4F6F
  • Walk Through Walls

    C287-4DAF
  • Energy

    7E008F84+7E009003
  • Life

    7E18AF20+7E18B003
  • Enemy

    7E5B8F01+7E5B9000
  • "M"s Worth 0

    C9C4-3467
Play Now

External references

Frequently Asked Questions

When was Mask, The released?

Mask, The was released in 1995 for the SNES.

Who developed Mask, The?

Mask, The was developed by Black Pearl Software, available to play in your browser on RetroGameSpace.

How many players does Mask, The support?

Mask, The is a single-player Action game for the SNES.

What type of game is Mask, The?

Mask, The is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.

How can I play Mask, The for free?

Open this page and click "Play Now" — Mask, The runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Mask, The in the browser?

No. Mask, The streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.

Can I save my progress in Mask, The?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.

Does Mask, The work on mobile devices?

Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Mask, The this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Mask, The. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat The Mask on SNES?

The game is relatively short. A player familiar with the levels can complete it in roughly one to two hours. First-time players who explore thoroughly and encounter difficulty on bosses may take closer to two to three hours total.

How difficult is The Mask compared to other SNES action games?

The Mask sits on the easier side of the SNES action game spectrum. Its challenge is accessible to younger or less experienced players, though later stages and bosses do require some pattern recognition and resource management to clear without running out of health.

What is the best starting strategy for new players?

Focus on learning the basic punch-kick combo first, as it handles most standard enemies efficiently. Avoid spending special attacks early in a run — save them for boss fights where the extra damage output makes a meaningful difference.

Is The Mask on SNES worth playing today?

As a piece of mid-1990s licensed game history tied to a culturally memorable film, it holds niche appeal for retro collectors and fans of the movie. As a standalone action game, its short length and limited mechanical depth mean it is best approached as a curiosity rather than a must-play SNES title.

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