Naname de Magic!

Screenshots

A purple diagonal-striped background displays the game title in large green and red pixelated text at the top. Below sits a row of six small anime-style character sprites in colorful outfits, ranging from a green-haired girl on the left to a brown-robed figure on the right. Copyright text and "CREDIT 00" appear in the lower portion. The visual style uses bright 16-bit color palette typical of early 1990s arcade games.

Naname de Magic!

斜向魔法!

4.6 (4.6K)
Arcade Action 802 plays

Naname de Magic! is an action arcade game released by Atlus in 1994. Players control a character who must deflect or redirect magical projectiles at enemies using angled barriers or surfaces, giving the game its distinctive diagonal mechanic. The core gameplay revolves around positioning and timing to bounce attacks back at opponents across a series of stages. The game features colorful, fantasy-themed visuals with varied enemy types that require different strategies to defeat. Controls are straightforward, allowing players to move and adjust their deflection angle during combat. Stages escalate in difficulty as enemy patterns grow more complex, demanding quick reflexes and spatial awareness. Naname de Magic! occupies a niche within Atlus's arcade catalog as an unconventional action title built around its central reflection-based combat concept.

Developer
Released
Platform
Arcade
Genre
Action
Rating
4.6 / 5 (4.6K)
Last updated

Naname de Magic! Controls — Arcade Keyboard Keys

Default keyboard bindings for Naname de Magic! on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
Joystick Up Move up
Joystick Down Move down
Joystick Left Move left
Joystick Right Move right
X Button 1 Primary action (jump / confirm)
Z Button 2 Secondary action (attack / cancel)
S Button 3 Tertiary action
A Button 4 Quaternary action
Q Button 5 Fifth button
W Button 6 Sixth button
5 Insert Coin Insert coin
1 1P Start Start / Pause

Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Naname de Magic! Longplay & Gameplay Videos

Watch a full playthrough of Naname de Magic! on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Naname de Magic!" Arcade longplay 1994

External references

Frequently Asked Questions

When was Naname de Magic! released?

Naname de Magic! was released in 1994 for the Arcade.

Who developed Naname de Magic!?

Naname de Magic! was developed by Atlus, available to play in your browser on RetroGameSpace.

What type of game is Naname de Magic!?

Naname de Magic! is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.

How can I play Naname de Magic! for free?

Open this page and click "Play Now" — Naname de Magic! runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Naname de Magic! in the browser?

No. Naname de Magic! streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.

Can I save my progress in Naname de Magic!?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.

Does Naname de Magic! work on mobile devices?

Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Naname de Magic! this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Naname de Magic!. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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