Saikousoku Shikou Shougi Mahjong, developed by Varie Corporation and released in 1995 for the Super Nintendo Entertainment System, arrived during the latter years of the SNES lifecycle — a period when the platform was well-established and developers were pushing its capabilities in niche, genre-specific titles aimed at dedicated domestic audiences in Japan. By 1995, the SNES had already hosted a robust library of traditional board and tile game software, with mahjong and shogi titles forming a consistent subset of the Japanese market's catalog. Varie Corporation, known for producing a variety of genre titles for Nintendo hardware, positioned this release as a combined package offering both shogi (Japanese chess) and mahjong under one cartridge — a practical value proposition for players who enjoyed either or both disciplines. The title translates roughly to "Highest-Speed Thinking Shogi Mahjong," with the "highest-speed thinking" element suggesting an emphasis on a responsive and capable AI opponent that could process moves and decisions quickly, a meaningful selling point in an era when CPU-driven board game opponents were often criticized for sluggish calculation times. The shogi component follows standard shogi rules: two players (here, one human versus the CPU) alternate moving pieces on a 9×9 grid, with the goal of capturing the opponent's king. Captured pieces can be reintroduced onto the board on the capturing player's side, a rule that dramatically expands strategic depth compared to Western chess. The mahjong component adheres to Japanese riichi mahjong conventions, in which players draw and discard tiles to build a winning hand, with the CPU managing the opposing seats. Controls are handled entirely through the SNES gamepad, with menu-driven interfaces allowing players to select pieces, confirm moves, and navigate tile choices without requiring complex button combinations — a deliberate accessibility choice consistent with the genre. The game's single-player focus means all challenge comes from the AI, and the "saikousoku" (highest-speed) branding implies the CPU was tuned for both speed and competitive play strength. In its era, combined shogi-and-mahjong packages occupied a comfortable niche in Japan, where both games enjoy broad cultural familiarity, and Varie's entry competed alongside similar compilations from other publishers. Reception was modest and largely confined to the domestic Japanese market, as neither shogi nor riichi mahjong had significant Western audiences at the time, and the game was never localized outside Japan. For enthusiasts of either discipline, the cartridge offered a convenient dual-purpose package on hardware that many households already owned, making it a practical rather than landmark release in the SNES library.
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Saikousoku Shikou Shougi Mahjong
最高速思考将棋麻将
Saikousoku Shikou Shougi Mahjong is an action game developed by Varie Corporation and released for SNES in 1995. The game combines traditional Japanese gaming elements with action mechanics, presenting players with mahjong and shogi-themed challenges. Players navigate single-player action sequences across multiple stages, utilizing control schemes adapted for the SNES pad. The gameplay alternates between decision-making based on card and board game principles while executing timed action responses. Level structure progresses through increasingly complex scenarios that demand both strategic thinking and reflexive timing from the player.
- Developer
- Varie Corporation
- Released
- 1995
- Platform
- SNES
- Genre
- Action
- Players
- 1P
- Rating
- 4.2 / 5 (3.7K)
- Last updated
About Saikousoku Shikou Shougi Mahjong
Pro tips
- In the shogi mode, prioritize developing your rook and bishop early — these long-range pieces create the most immediate pressure on the CPU opponent.
- In mahjong, aim to declare riichi as soon as your hand is one tile away from completion; this signals confidence and can pressure the CPU into defensive discards.
- When playing shogi, remember that captured pieces can be dropped back onto the board — holding a captured gold general in reserve for a defensive drop near your king can save games.
- In mahjong, pay close attention to which tiles the CPU opponents have discarded to avoid dealing into their hands, especially in the mid-game.
- For shogi beginners, start by learning two or three standard opening formations (joseki) rather than improvising, as the CPU will exploit positional weaknesses quickly.
Saikousoku Shikou Shougi Mahjong Controls — SNES Keyboard Keys
Default keyboard bindings for Saikousoku Shikou Shougi Mahjong on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| S | X | Tertiary action |
| A | Y | Quaternary action |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Saikousoku Shikou Shougi Mahjong Longplay & Gameplay Videos
Watch a full playthrough of Saikousoku Shikou Shougi Mahjong on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Saikousoku Shikou Shougi Mahjong" SNES longplay 1995
External references
Frequently Asked Questions
When was Saikousoku Shikou Shougi Mahjong released?
Saikousoku Shikou Shougi Mahjong was released in 1995 for the SNES.
Who developed Saikousoku Shikou Shougi Mahjong?
Saikousoku Shikou Shougi Mahjong was developed by Varie Corporation, available to play in your browser on RetroGameSpace.
How many players does Saikousoku Shikou Shougi Mahjong support?
Saikousoku Shikou Shougi Mahjong is a single-player Action game for the SNES.
What type of game is Saikousoku Shikou Shougi Mahjong?
Saikousoku Shikou Shougi Mahjong is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.
How can I play Saikousoku Shikou Shougi Mahjong for free?
Open this page and click "Play Now" — Saikousoku Shikou Shougi Mahjong runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Saikousoku Shikou Shougi Mahjong in the browser?
No. Saikousoku Shikou Shougi Mahjong streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.
Can I save my progress in Saikousoku Shikou Shougi Mahjong?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.
Does Saikousoku Shikou Shougi Mahjong work on mobile devices?
Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Saikousoku Shikou Shougi Mahjong this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Saikousoku Shikou Shougi Mahjong. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.
How long does a typical session take to complete?
A single shogi game against the CPU can last anywhere from 15 to 45 minutes depending on skill level and AI difficulty setting. A mahjong round is shorter, typically 10–20 minutes per east or south round, making mahjong the quicker pick-up-and-play option of the two modes.
Is this game difficult for newcomers to shogi or mahjong?
Both games have steep learning curves if you are unfamiliar with their rules, as the game assumes baseline knowledge of each discipline and provides no in-depth tutorial. Newcomers should learn the fundamental rules of shogi or riichi mahjong from an external source before playing.
What is the best starting strategy for the mahjong mode?
Focus on building a simple, fast hand early — such as tanyao (all simples, using only tiles 2–8) — rather than chasing high-value but slow hands. Speed is rewarded in riichi mahjong, and winning quickly limits the CPU's opportunities to build dangerous hands.
Is Saikousoku Shikou Shougi Mahjong worth playing today?
For players already interested in shogi or riichi mahjong, it offers a functional and historically interesting SNES implementation of both games. However, modern dedicated apps and software provide stronger AI, tutorials, and online play, making this title primarily of interest to retro collectors and SNES enthusiasts.