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Super Street Fighter II - The New Challengers
Super Street Fighter II - The New Challengers stands as a defining fighting title on the SNES. With polished gameplay mechanics and memorable level design, this classic delivers an experience that has stood the test of time.
- Developer
- Capcom
- Released
- 1994
- Platform
- SNES
- Genre
- Fighting
- Players
- 2P
- Rating
- 4.8 / 5 (1.4K)
- Last updated
Super Street Fighter II - The New Challengers Controls — SNES Keyboard Keys
Default keyboard bindings for Super Street Fighter II - The New Challengers on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| S | X | Tertiary action |
| A | Y | Quaternary action |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Super Street Fighter II - The New Challengers Longplay & Gameplay Videos
Watch a full playthrough of Super Street Fighter II - The New Challengers on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Super Street Fighter II - The New Challengers" SNES longplay 1994
Super Street Fighter II - The New Challengers Cheat Codes
30 community-curated cheats for Super Street Fighter II - The New Challengers. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
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No Charging Required For Some Special Moves
D002-EDD5 -
Some Special Moves Can Be Done In The Air
DD47-8DD1 -
Don't Take Damage Except From Throws Or Grabs (Both Players)
3C10-7467+3C10-74A7 -
1st Normal Hit Wins (Except Throws Or Grabs)
DD10-7707 -
Dizziness Doesn't Last
1077-7F61 -
Both Players Start With 1/4 Health
4A9C-7FDF -
Both Players Start With 1/2 Health
969C-7FDF -
Both Players Start With 3/4 Health
609C-7FDF -
Every Hit Sets Opponent On Fire
CB17-8FAD+7D17-84DD -
Every Hit Sets The Opponent On Fire And Knocks Him Down
CB17-8FAD+F617-84DD -
Every Hit Zaps The Opponent And Knocks Him Down
CB17-8FAD+FC17-84DD -
Every Hit Knocks The Opponent Down
CB17-8FAD+FA17-84DD
Show 18 more cheats Show fewer
-
Every Hit Is A "Hard Hit" (Opponent Almost Never Gets Knocked Down)
CB17-8FAD+DC17-84DD -
Do Tricks In Midair
7E2A-5409 -
Choose Same Character up to 8 Times in Group Mode
7E1D4008DDBF-8F6F+6D09-87F0 -
Fix incorrect damage value (too high) assigned to Chun Li's Ground Throw
D812-EDD5 -
Fix incorrect recovery time (too slow) assigned to Sagat's Low Tiger Shot
4189-57A1 -
P1 Inf Health
7E0531B0+7E0530B0 -
P1 No Health
7E053100+7E053000 -
P1 Never Dizzies
7E066E00 -
P1 Can Perform Special Moves in Mid-Air
7E05EA00 -
P1 Balrog never loses his Claw
7E05A800 -
P1 Color Modifier
7E05DD00 -
P2 Inf Health
7E0771B0+7E0770B0 -
P2 No Health
7E077100+7E077000 -
P2 Never Dizzies
7E08AE00 -
P2 Can Perform Special Moves in Mid-Air
7E082A00 -
P2 Balrog never loses his Claw
7E07E800 -
P2 Color Modifier
7E081D00 -
Freeze Timer
7E192828
External references
Frequently Asked Questions
When was Super Street Fighter II - The New Challengers released?
Super Street Fighter II - The New Challengers was released in 1994 for the SNES.
Who developed Super Street Fighter II - The New Challengers?
Super Street Fighter II - The New Challengers was developed by Capcom, available to play in your browser on RetroGameSpace.
How many players does Super Street Fighter II - The New Challengers support?
Super Street Fighter II - The New Challengers supports up to 2 players, ideal for couch co-op or competitive sessions on the SNES.
What type of game is Super Street Fighter II - The New Challengers?
Super Street Fighter II - The New Challengers is a Fighting game for the SNES, playable instantly in your browser — no downloads, no installs.
How can I play Super Street Fighter II - The New Challengers for free?
Open this page and click "Play Now" — Super Street Fighter II - The New Challengers runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Super Street Fighter II - The New Challengers in the browser?
No. Super Street Fighter II - The New Challengers streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.
Can I save my progress in Super Street Fighter II - The New Challengers?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.
Does Super Street Fighter II - The New Challengers work on mobile devices?
Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Super Street Fighter II - The New Challengers this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Super Street Fighter II - The New Challengers. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.