Sword Master

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A warrior character stands on a platform in the center of the screen, surrounded by two tall wooden pillars with flame-like details. The background features a dark interior with blue/purple shadowed areas and red geometric patterns. At the top is a HUD bar labeled "PLAYER EXP" in gold text. The bottom edge displays a decorative border with repeated small square patterns in red and yellow. The sprite style uses limited colors with dark greens, reds, and blues against a primarily black background, typical of early NES graphics.

Sword Master

4.9 (1.2K)
NES Action 0 plays

A landmark action game for the NES, Sword Master combines tight controls with engaging gameplay. Its enduring appeal lies in the perfect balance of challenge and reward.

Developer
Released
Platform
NES
Genre
Action
Players
1P
Rating
4.9 / 5 (1.2K)
Last updated

Sword Master Controls — NES Keyboard Keys

Default keyboard bindings for Sword Master on our in-browser NES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Sword Master Longplay & Gameplay Videos

Watch a full playthrough of Sword Master on NES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Sword Master" NES longplay 1992

Sword Master Cheat Codes

19 community-curated cheats for Sword Master. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Infinite Energy

    SXSKNXSE+SZSGNXSE042F:0F
  • Infinite Continues

    SZNTVUSE
  • Gain a level for exery EXP point gained

    AAEGKGPZ
  • Invincibility

    042E:8FALKZVZAP
  • Disable Knockbacks

    AAXGUUGA
  • Running Into Enemies Kills Them

    GXXKSAAL
  • Infinite Health

    042F:0F
  • 1-Hit Mini-Bosses/Bosses

    054F:00
  • No Player Animation

    0421:00
  • Infinite Credits

    06D4:63
  • Enable Blue Wizard Character

    06DE:01
  • Infinite Time At Continue Screen

    0077:09
Show 7 more cheats
  • Background Palette Modifier

    00B0:00
  • Character Palette Modifiers

    00B1:00+00B2:00+00B3:00
  • Super Jump

    0429:00
  • Crazy Palettes Modifier

    0612:00
  • Level Modifier

    06A3:00
  • Enemies and Items Slide

    06C3:01
  • Exp Modifier

    06DA:0F
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External references

Frequently Asked Questions

When was Sword Master released?

Sword Master was released in 1992 for the NES.

Who developed Sword Master?

Sword Master was developed by Athena, available to play in your browser on RetroGameSpace.

How many players does Sword Master support?

Sword Master is a single-player Action game for the NES.

What type of game is Sword Master?

Sword Master is a Action game for the NES, playable instantly in your browser — no downloads, no installs.

How can I play Sword Master for free?

Open this page and click "Play Now" — Sword Master runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Sword Master in the browser?

No. Sword Master streams from a public archive into a browser-side NES emulator. Nothing is installed on your computer.

Can I save my progress in Sword Master?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NES cartridge supported.

Does Sword Master work on mobile devices?

Yes — the NES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Sword Master this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Sword Master. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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