TEENAGE MUTANT NINJA TURLES 2

TEENAGE MUTANT NINJA TURLES 2

忍者神龟2

4.4 (2K)
NES Action 701 plays

Teenage Mutant Ninja Turtles 2 is a side-scrolling beat 'em up developed by Konami in 1990. Players select one of the four turtles and fight through multiple stages filled with enemies and environmental hazards. The game features straightforward combat mechanics where players punch, kick, and throw opponents using basic button inputs. Each turtle has identical movesets but different hit points and speed stats. The gameplay progresses through various themed levels, from city streets to underwater sewers, with boss encounters marking the end of each stage. Players can collect items to restore health and temporarily gain power-ups that enhance attack strength. The difficulty increases gradually with each stage, requiring players to master timing and positioning to survive increasingly crowded battles. The game emphasizes repeated playthroughs as players work to complete all stages with limited lives and continues.

Developer
Released
Platform
NES
Genre
Action
Players
1P
Rating
4.4 / 5 (2K)
Last updated

About TEENAGE MUTANT NINJA TURLES 2

Teenage Mutant Ninja Turtles II: The Arcade Game arrived on the NES in 1990, developed and published by Konami at a time when the console was approaching the peak of its North American dominance. The original NES TMNT (1989) had been a commercial success despite its notoriously punishing difficulty and top-down exploration segments, so Konami took a different approach for the sequel: a direct port of their 1989 arcade beat-'em-up, retuned for home hardware. The arcade original had itself been a cultural phenomenon, capitalizing on the explosive popularity of the Teenage Mutant Ninja Turtles animated series and toy line, and bringing it home was a major event for NES owners. The NES version launched with a Pizza Hut promotional tie-in, cementing its place as a pop-culture artifact of the era.

Gameplay is a side-scrolling beat-'em-up in which the player selects one of the four turtles — Leonardo, Donatello, Michelangelo, or Raphael — each carrying their signature weapon. While the arcade version supported up to four simultaneous players, the NES adaptation is a single-player experience, a notable concession to the hardware. Players move through a series of stages set across locations inspired by the cartoon, battling waves of Foot Clan soldiers, mutant enemies, and bosses drawn from the animated series. The control scheme is straightforward: the attack button delivers standard strikes, and pressing jump and attack together executes a special jump attack that deals extra damage but costs a small amount of health, encouraging players to use it sparingly. Enemies come in several varieties — from basic Foot Soldiers to tougher sub-bosses — and the game demands that players learn enemy patterns and manage their health pickups carefully. Pizza slices and whole pizzas are scattered throughout levels and dropped by certain enemies, serving as the primary means of health restoration.

The NES version features two stages not present in the original arcade release, adding content to justify the home purchase and extend the play time. The level structure progresses from city streets and rooftops to interior environments, culminating in a confrontation with the Shredder. Each stage ends with a boss encounter, and the difficulty escalates steadily, with later stages introducing faster, more aggressive enemy groupings that can quickly overwhelm an unprepared player. The game's graphics were impressive for the NES, faithfully capturing the look of the cartoon's character designs within the hardware's limitations, and the soundtrack — composed by Konami's in-house team — featured energetic chiptune arrangements that matched the action on screen.

In its era, the game was embraced as one of the definitive NES beat-'em-ups, praised for its accessibility, visual presentation, and faithful adaptation of the arcade experience. It demonstrated Konami's expertise in translating arcade titles to home consoles and stood as a benchmark for licensed action games on the platform.

What makes it special

Teenage Mutant Ninja Turtles II: The Arcade Game is notable for including two exclusive NES-only stages not found in the original arcade version, giving home players additional content and making the port more than a straight conversion. It also launched alongside a Pizza Hut promotional campaign — one of the more prominent fast-food tie-ins of the early 1990s console era — which amplified its cultural footprint beyond the game itself. Konami's ability to deliver a visually faithful arcade conversion on NES hardware, complete with multiple on-screen enemies and smooth scrolling, was a genuine technical achievement for the platform at the time.

Pro tips

  • Use the jump attack (Jump + Attack) selectively — it costs health, so save it for tough sub-bosses or moments when you are surrounded by multiple enemies.
  • Donatello's bo staff has the longest reach of the four turtles, making him the most forgiving choice for players learning enemy approach patterns.
  • Prioritize collecting pizza slices the moment they appear; they disappear after a short time and health management is critical in later stages.
  • Learn to use the throw move by grabbing enemies — throwing them into other enemies deals damage to both and is a safe way to clear groups without taking hits.
  • In boss fights, stay mobile and avoid standing still; most bosses have a short-range attack and a longer-range projectile, so constant lateral movement limits your exposure to both.

TEENAGE MUTANT NINJA TURLES 2 Controls — NES Keyboard Keys

Default keyboard bindings for TEENAGE MUTANT NINJA TURLES 2 on our in-browser NES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

TEENAGE MUTANT NINJA TURLES 2 Longplay & Gameplay Videos

Watch a full playthrough of TEENAGE MUTANT NINJA TURLES 2 on NES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"TEENAGE MUTANT NINJA TURLES 2" NES longplay 1990

TEENAGE MUTANT NINJA TURLES 2 Cheat Codes

30 community-curated cheats for TEENAGE MUTANT NINJA TURLES 2. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Invincibility P.1

    0093:04
  • Invincibility P.2

    0094:04
  • Kill Most Enemies With 1 Hit

    056F:00+0571:00+0573:00+0575:00+0577:00+0579:00
  • Enable Option Modes

    0025:01
  • Player 1 And 2 Can Choose The Same Turtle

    AAUPPKPA
  • Enables Stage Select And 10 Lives Cheat

    OEVKNZAA
  • You Get An Extra Life When You Kill An Enemy

    PANAGOEG
  • Weapons Kill Anyone With One Hit: Mega Weapons

    OEXTKZZE
  • Weaker Weapons

    PEXTKZZE
  • Medium Strength Weapon Code: Ultra Weapons

    POXTKZZE
  • Start with 1 life

    PEOIAPZA
  • Start with 6 lives

    TEOIAPZA
Show 18 more cheats
  • Start with 9 lives

    PEOIAPZE
  • Infinite lives

    AAEAULPAOLEAKUOO
  • More powerful 'jump + attack'

    PEOVKZGE
  • Weaker 'jump + attack'

    ZEOVKZGA
  • More powerful kick

    PEXTEZLE
  • Weaker kick

    PEXTEZLA
  • In two-turtle mode, when one player is revived the other player's spare life won't get used up

    SXEAPZVG+SZUAYZVG
  • Infinite Energy

    SUVASVSO+SLETOKSO
  • Invincibility

    ESUEPZEY
  • All Enemies Die In One Hit

    AOZVXZ
  • One Hit Kills Enemy

    AOXVXZEI
  • Hit Anywhere

    GZVEAGEI+SXXVOEOS+AEUVVAVY+SZKVVOGK
  • Foot Soldiers die with 1 hit

    IIZZPK
  • Most Foot Soldiers are stuck at the edges of the screen

    TOYIVY
  • Press Start to Complete Current Level

    GESSGLPA+GUSSTUIU
  • Don't Take Most Damage

    SLETOKSO+SUVASVSO
  • Infinite Health P1

    0568:550568:37
  • Infinite Health P2

    056A:55056A:37
Play Now

External references

Frequently Asked Questions

When was TEENAGE MUTANT NINJA TURLES 2 released?

TEENAGE MUTANT NINJA TURLES 2 was released in 1990 for the NES.

Who developed TEENAGE MUTANT NINJA TURLES 2?

TEENAGE MUTANT NINJA TURLES 2 was developed by Konami, available to play in your browser on RetroGameSpace.

How many players does TEENAGE MUTANT NINJA TURLES 2 support?

TEENAGE MUTANT NINJA TURLES 2 is a single-player Action game for the NES.

What type of game is TEENAGE MUTANT NINJA TURLES 2?

TEENAGE MUTANT NINJA TURLES 2 is a Action game for the NES, playable instantly in your browser — no downloads, no installs.

How can I play TEENAGE MUTANT NINJA TURLES 2 for free?

Open this page and click "Play Now" — TEENAGE MUTANT NINJA TURLES 2 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play TEENAGE MUTANT NINJA TURLES 2 in the browser?

No. TEENAGE MUTANT NINJA TURLES 2 streams from a public archive into a browser-side NES emulator. Nothing is installed on your computer.

Can I save my progress in TEENAGE MUTANT NINJA TURLES 2?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NES cartridge supported.

Does TEENAGE MUTANT NINJA TURLES 2 work on mobile devices?

Yes — the NES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play TEENAGE MUTANT NINJA TURLES 2 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of TEENAGE MUTANT NINJA TURLES 2. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat TMNT II on NES?

A full playthrough of all stages takes roughly 45 minutes to an hour for an experienced player. New players should expect longer sessions due to game overs and the need to restart stages, as the game does not have a mid-stage save or password system for individual levels.

Is TMNT II: The Arcade Game difficult?

The game is moderately difficult. Early stages are accessible, but the later half ramps up significantly with faster enemies and more aggressive boss patterns. Health management — knowing when to use jump attacks and when to collect pizza — is the main skill that separates smooth runs from frequent game overs.

What is the best starting strategy for new players?

Choose Donatello for his long reach, which lets you hit enemies before they hit you. Focus on basic attacks rather than jump attacks to conserve health, and always move toward pizza pickups immediately. Clearing enemies from one side of the screen before engaging the other side prevents being surrounded.

Is TMNT II: The Arcade Game worth playing today?

Yes, for fans of classic beat-'em-ups and retro NES action games. The controls are responsive, the stages are varied enough to stay engaging, and the cartoon-accurate presentation holds nostalgic and historical value. Its single-player limitation is the main drawback compared to the original arcade version.

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