Teenage Mutant Ninja Turtles III - The Manhattan Project

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A side-scrolling beat-em-up level set on a tan urban street with blue water visible at the bottom. Four purple enemy characters are scattered across the screen—two in the lower left, two in the center-right. A building facade with red doors and gray vertical paneling occupies the upper left. The HUD displays a health bar labeled "LEO" in the bottom left corner, and "SHREDDER'S" logo appears in green text at the bottom right. The sprite-based graphics use a limited NES palette with tan, green, purple, and blue tones typical of early 1990s 8-bit platformer aesthetics.

Teenage Mutant Ninja Turtles III - The Manhattan Project

4.8 (2.4K)
NES Action 0 plays

A landmark action game for the NES, Teenage Mutant Ninja Turtles III - The Manhattan Project combines tight controls with engaging gameplay. Its enduring appeal lies in the perfect balance of challenge and reward.

Developer
Released
Platform
NES
Genre
Action
Players
2P
Rating
4.8 / 5 (2.4K)
Last updated

Teenage Mutant Ninja Turtles III - The Manhattan Project Controls — NES Keyboard Keys

Default keyboard bindings for Teenage Mutant Ninja Turtles III - The Manhattan Project on our in-browser NES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Teenage Mutant Ninja Turtles III - The Manhattan Project Longplay & Gameplay Videos

Watch a full playthrough of Teenage Mutant Ninja Turtles III - The Manhattan Project on NES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Teenage Mutant Ninja Turtles III - The Manhattan Project" NES longplay 1992

Teenage Mutant Ninja Turtles III - The Manhattan Project Cheat Codes

30 community-curated cheats for Teenage Mutant Ninja Turtles III - The Manhattan Project. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Infinite Lives

    AENKLZPASUNKGZSP
  • Start With 1 Life Instead Of 4

    AEOAALLA
  • Start With 6 Lives

    IEOAALLA
  • Start With 9 Lives

    AEOAALLE
  • No Energy Loss From Using Turbo Attack

    AAESYXAA
  • High Jump

    ALUGVYAG
  • Super Jump

    AZUGVYAK
  • Mega Jump

    AZUGVYAG
  • Infinite Continues Instead Of 3

    SXNSKKVK
  • 1 Continue

    PAUZOGLA
  • 9 Continues

    PAUZOGLE
  • Infinite Energy

    SLXUTXVS+SLKXPKSOSIXUTXVS+SLKXPKSO
Show 18 more cheats
  • Do More Damage To Bosses

    OXOIAXSU+AXOIPXPP+AEOIZZTA
  • Most Enemies Die With One Hit

    OZKIAOSU+AZKIPOPP+AAKIZPTA
  • Player 1 And 2 Can Choose The Same Turtle By Pushing Left On The D-Pad When Selecting A Turtle

    AESZYPVY
  • Enables Auto Mode

    OXOXYXPX
  • Push Start Or Select To View All The Demos (You'll Have To Turn The Code Off To Play The Game)

    AASEZEPA
  • Most One Hit Enemies Auto Die

    SLOGGKSO
  • Enables Stage Select

    PAKXTAAA
  • Stage Select (Use PA-TE)

    OZVXSKPX+*AVXVKY*
  • Debug Code

    *AVAPZAA
  • Enable Hidden OPTION Menu After Choosing Your Character

    002E:01
  • Almost Invincible

    04FF:14
  • Can choose the same turtle by pushing left on the d-pad when selecting a turtle

    AESZYPVY
  • Enable auto mode

    OXOXYXPX
  • Push start or select to view all the demos

    AASEZEPA
  • Enable stage select

    PAKXTAAA
  • Stage select [Use PA-TE]

    OZVXSKPX+AVZVKY
  • Invincibility

    ENSKKIEI
  • Infinite Lives Debug

    ZXOAALLA
Play Now

External references

Frequently Asked Questions

When was Teenage Mutant Ninja Turtles III - The Manhattan Project released?

Teenage Mutant Ninja Turtles III - The Manhattan Project was released in 1992 for the NES.

Who developed Teenage Mutant Ninja Turtles III - The Manhattan Project?

Teenage Mutant Ninja Turtles III - The Manhattan Project was developed by Konami, available to play in your browser on RetroGameSpace.

How many players does Teenage Mutant Ninja Turtles III - The Manhattan Project support?

Teenage Mutant Ninja Turtles III - The Manhattan Project supports up to 2 players, ideal for couch co-op or competitive sessions on the NES.

What type of game is Teenage Mutant Ninja Turtles III - The Manhattan Project?

Teenage Mutant Ninja Turtles III - The Manhattan Project is a Action game for the NES, playable instantly in your browser — no downloads, no installs.

How can I play Teenage Mutant Ninja Turtles III - The Manhattan Project for free?

Open this page and click "Play Now" — Teenage Mutant Ninja Turtles III - The Manhattan Project runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Teenage Mutant Ninja Turtles III - The Manhattan Project in the browser?

No. Teenage Mutant Ninja Turtles III - The Manhattan Project streams from a public archive into a browser-side NES emulator. Nothing is installed on your computer.

Can I save my progress in Teenage Mutant Ninja Turtles III - The Manhattan Project?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NES cartridge supported.

Does Teenage Mutant Ninja Turtles III - The Manhattan Project work on mobile devices?

Yes — the NES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Teenage Mutant Ninja Turtles III - The Manhattan Project this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Teenage Mutant Ninja Turtles III - The Manhattan Project. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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