Bishoujo Senshi Sailor Moon

Screenshots1 / 2

Two characters in fighting stance face each other on a city street, with the left character wearing red and white attire. A storefront with signage occupies the upper left, while a pink-bordered grid pattern fills the right side of the screen. The scene uses 16-bit sprite graphics with a purple-toned street and blue night sky. Health bars and game UI elements appear at the top of the screen, indicating an active combat encounter.

Bishoujo Senshi Sailor Moon

美少女战士

4.3 (1.8K)
SNES Action 594 plays

Bishoujo Senshi Sailor Moon, developed by Angel and released in 1993, is a side-scrolling action game for the SNES. Players navigate Sailor Moon through linear stages populated with enemies and hazards, using basic attacks and special techniques gained by collecting power-ups. The gameplay focuses on responsive combat with precise jumping and timing requirements. Each stage concludes with a boss fight that demands pattern recognition and evasion skills. The visuals showcase colorful sprites and animations consistent with the anime series. Controls map jumping, attacking, and special moves to dedicated buttons, providing straightforward input handling. The game offers a competent action game adaptation of the Sailor Moon franchise for the SNES.

Developer
Released
Platform
SNES
Genre
Action
Players
1P
Rating
4.3 / 5 (1.8K)
Last updated

About Bishoujo Senshi Sailor Moon

Bishoujo Senshi Sailor Moon, developed by Angel and published for the Super Nintendo Entertainment System in 1993, arrived during a period when the SNES was hitting its stride as a platform for licensed action titles. The console had already demonstrated its capacity for colorful, sprite-rich beat-'em-ups and side-scrolling action games, and the Sailor Moon anime — which had debuted in Japan in 1992 — was rapidly becoming a cultural phenomenon. Angel, a developer with experience in licensed properties, translated the magical-girl franchise into a side-scrolling action game that catered primarily to the franchise's dedicated fanbase in Japan.

The game is a single-player side-scrolling action title in which the player controls Usagi Tsukino, better known as Sailor Moon, across multiple stages drawn from the early story arcs of the anime. Each stage tasks the player with navigating platform-laden environments filled with enemy monsters called youma, culminating in a boss encounter. The controls follow a straightforward template familiar to SNES action games of the era: a standard attack mapped to one button, a jump to another, and a special Moon Tiara Magic attack that consumes a limited resource. Sailor Moon can also perform a charged attack and must manage her health bar carefully, as enemy contact deals consistent damage. The level design mixes flat urban environments with more stylized fantasy settings, reflecting the show's blend of ordinary Tokyo life and supernatural conflict.

One of the game's structural features is the inclusion of the other Inner Senshi — Sailors Mercury, Mars, Jupiter, and Venus — who appear at certain points to provide brief assistance or contextual story beats, reinforcing the source material's ensemble cast even within the constraints of a single-player format. The game's presentation leans heavily on the anime's aesthetic: character sprites are recognizable renditions of the show's designs, and the soundtrack adapts musical themes associated with the series, giving the experience a strong sense of fidelity to the source material that fans of the anime would immediately appreciate.

In terms of difficulty, the game is moderately challenging by SNES action standards. Enemy patterns are not especially complex, but the limited health pool and the scarcity of recovery items mean that careless play leads to quick deaths. Bosses require pattern recognition rather than brute force, rewarding players who observe attack telegraphs before committing to offensive moves.

Reception in its era was largely confined to Japan, where the Sailor Moon license carried enormous weight. The game was embraced by fans of the anime as a competent and visually faithful adaptation, though it was not positioned as a technically ambitious showcase for the SNES hardware. It occupies a specific niche: a licensed action game built to satisfy an enthusiastic audience rather than to push genre boundaries, and it succeeded on those terms within its target market.

What makes it special

What distinguishes Bishoujo Senshi Sailor Moon on the SNES from many licensed action games of its era is the degree of audiovisual faithfulness to the source anime. Angel reproduced the character designs with enough sprite detail that Sailor Moon's iconic costume and attack animations are immediately recognizable, and the adapted musical score gives the game a tonal consistency with the show. For fans in 1993, playing as Sailor Moon in a game that looked and sounded like the anime they were watching weekly was a meaningful experience that straightforward licensed cash-ins of the period rarely delivered.

Pro tips

  • Learn each boss's attack pattern before committing to offense — most bosses telegraph their moves with a brief animation pause, giving you a safe window to strike.
  • Conserve your Moon Tiara Magic special attack for boss encounters and dense enemy clusters; using it on lone standard enemies wastes a resource that is difficult to replenish mid-stage.
  • Hug the edges of platforms when jumping over enemies rather than trying to attack mid-air — Sailor Moon's aerial hitbox is less forgiving than it appears.
  • Prioritize destroying airborne enemies first in mixed groups, as they deal contact damage from angles that ground-level blocking does not cover.
  • Replay early stages to internalize enemy spawn timing; knowing when enemies appear lets you pre-position attacks and avoid taking chip damage from off-screen spawns.

Bishoujo Senshi Sailor Moon Controls — SNES Keyboard Keys

Default keyboard bindings for Bishoujo Senshi Sailor Moon on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Bishoujo Senshi Sailor Moon Longplay & Gameplay Videos

Watch a full playthrough of Bishoujo Senshi Sailor Moon on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Bishoujo Senshi Sailor Moon" SNES longplay 1993

Bishoujo Senshi Sailor Moon Cheat Codes

10 community-curated cheats for Bishoujo Senshi Sailor Moon. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Infinite HP P1

    7E074050
  • Infinite Bombs

    7E075909
  • Full Charge Meter

    7E075620
  • Infinite HP P2

    7E07C050
  • (Unknown. Ask Helder)

    7E074050
  • Infinite Lives

    C991-7FA0
  • Infinite Energy

    8BFF-5F00+C9F9-87D1
  • Invincibility

    2D0D-E765
  • One Hit Kill

    40FD-8FD0+40F8-ED69+40F9-74A1
  • Hit Anywhere

    6DF6-54D0
Play Now

External references

Frequently Asked Questions

When was Bishoujo Senshi Sailor Moon released?

Bishoujo Senshi Sailor Moon was released in 1993 for the SNES.

Who developed Bishoujo Senshi Sailor Moon?

Bishoujo Senshi Sailor Moon was developed by Angel, available to play in your browser on RetroGameSpace.

How many players does Bishoujo Senshi Sailor Moon support?

Bishoujo Senshi Sailor Moon is a single-player Action game for the SNES.

What type of game is Bishoujo Senshi Sailor Moon?

Bishoujo Senshi Sailor Moon is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.

How can I play Bishoujo Senshi Sailor Moon for free?

Open this page and click "Play Now" — Bishoujo Senshi Sailor Moon runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Bishoujo Senshi Sailor Moon in the browser?

No. Bishoujo Senshi Sailor Moon streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.

Can I save my progress in Bishoujo Senshi Sailor Moon?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.

Does Bishoujo Senshi Sailor Moon work on mobile devices?

Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Bishoujo Senshi Sailor Moon this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Bishoujo Senshi Sailor Moon. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Bishoujo Senshi Sailor Moon on SNES?

A straightforward playthrough runs approximately 1 to 1.5 hours for a player familiar with the genre. New players learning boss patterns and stage layouts should expect closer to 2 to 3 hours, factoring in retries on later stages where difficulty increases noticeably.

Is the game worth playing today if you are not a Sailor Moon fan?

As a pure action game, it is competent but unremarkable by SNES standards — the mechanics are functional rather than inventive. Players with no attachment to the franchise will find it a short, decent side-scroller, while fans of the anime will get considerably more enjoyment from its faithful presentation.

What is the best starting strategy for new players?

Focus on learning Sailor Moon's attack range in the first stage before worrying about efficiency. Her standard attack has a limited reach, so closing distance deliberately rather than button-mashing prevents you from trading hits unnecessarily and burning health early.

What is the most common mistake new players make?

Overusing the Moon Tiara Magic special in early stages is the most frequent mistake. It feels powerful against normal enemies, but saving it for bosses and tight enemy clusters in later stages makes a significant difference in survivability when health recovery is scarce.

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