Chrono Trigger

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A party of four pixel-art characters stands in the center of a dark forest clearing surrounded by twisted black tree silhouettes. A large ornate castle structure with golden-lit windows and architectural detail dominates the background. The foreground shows green grass terrain with the characters positioned centrally, while the color palette uses purples, greens, golds, and blacks. The perspective suggests an overhead or isometric view typical of SNES-era RPG gameplay.

Chrono Trigger

时空之轮

4.7 (2.4K)
SNES RPG 566 plays

Chrono Trigger is a single-player RPG developed by Square in 1995 for the Super Nintendo Entertainment System. The game follows a group of characters across different time periods as they work to prevent an apocalyptic catastrophe. Players navigate through dungeons and overworld maps, engaging in turn-based combat using the Active Time Battle system. The game features double and triple tech abilities that activate when multiple characters attack together. Players progress through a non-linear story with multiple branching paths and endings determined by in-game choices and the final boss defeat timing. Controls use the standard SNES layout with button prompts for menu navigation and combat commands. The game is divided into distinct chapters corresponding to different eras, each introducing new party members and locations. Its innovative time-travel narrative structure and intricate character interactions set it apart from contemporary RPGs.

Developer
Released
Platform
SNES
Genre
RPG
Players
1P
Rating
4.7 / 5 (2.4K)
Last updated

About Chrono Trigger

Chrono Trigger arrived in March 1995 in Japan and August 1995 in North America, landing near the peak of the Super Nintendo Entertainment System's commercial and creative lifespan. By that point the SNES had already hosted landmark role-playing games such as Final Fantasy VI (1994) and Secret of Mana (1993), raising player expectations for the genre to extraordinary heights. Square responded by assembling what the press at the time called the "Dream Team": director and scenario writer Yuji Horii (creator of Dragon Quest), artist and character designer Akira Toriyama (Dragon Ball), and composer Yasunori Mitsuda alongside Final Fantasy veteran Nobuo Uematsu. The result was a 32-megabit cartridge that pushed the SNES hardware in both visual and audio terms.

Gameplay centers on a single player guiding a party of up to three characters through a non-linear time-travel narrative that spans prehistoric times, a medieval kingdom, a dystopian future, and several eras in between. The world map and dungeon navigation use a top-down perspective familiar from contemporaries, but Chrono Trigger distinguished itself with its Active Time Battle system — inherited from Final Fantasy IV and V yet refined here so that enemies are visible on the field before combat begins, eliminating random encounters entirely. Battles take place directly on the exploration map rather than a separate screen, giving fights a spatial quality where character positioning relative to enemies influences the reach of certain techniques.

The combat system's deepest layer is the Dual Tech and Triple Tech mechanic. Each of the seven recruitable characters learns individual Techs (special abilities) by accumulating Magic Points, and specific combinations of characters can execute coordinated Dual or Triple Techs that deal significantly more damage or produce unique effects unavailable through solo abilities. Discovering which character pairings unlock which combined techniques encourages experimentation with party composition throughout the roughly 20-to-35-hour main journey.

Chrono Trigger also introduced a New Game Plus mode to console RPGs — upon completing the game, players can restart with all levels, equipment, and Techs carried over, enabling access to additional endings that are otherwise gated behind story progress. The game contains thirteen distinct endings reachable through different decisions and the timing of a climactic optional boss encounter, giving the title substantial replay value uncommon for the genre in 1995.

The overworld and dungeon graphics make heavy use of Mode 7 scaling and layered parallax scrolling to convey depth, while Mitsuda's soundtrack — composed across 64 tracks — employs the SNES's SPC700 sound chip to deliver melodic themes that shift dynamically between exploration, combat, and story sequences. Mitsuda suffered health complications during production and Uematsu completed a portion of the score, though the soundtrack is credited to both composers.

On release, North American gaming magazines praised the game's pacing, the absence of random encounters, and the scope of its time-travel premise. It became one of the best-selling SNES titles in North America and cemented Square's reputation as the dominant force in console RPG development during the 16-bit era.

What makes it special

Chrono Trigger introduced New Game Plus to console role-playing games — a mode that lets players carry all earned levels, equipment, and Techs into a fresh playthrough. This single design decision transformed the game's thirteen distinct endings from a curiosity into a structured replay system, where each subsequent run through the story could branch toward a different conclusion based on choices and timing. Combined with the on-field enemy visibility that eliminated random encounters — still a rarity in 1995 SNES RPGs — and the Dual/Triple Tech combo system, Chrono Trigger packed three genuinely novel mechanics into one cartridge at a time when most genre entries innovated on only one front.

Pro tips

  • Explore every era's overworld thoroughly before advancing the story — many optional Techs and equipment upgrades are missable if you progress too quickly through key story gates.
  • Experiment with all party combinations in battle to discover Dual and Triple Techs; some of the most powerful techniques require characters you might not naturally pair together.
  • When you reach the end-game, attempt the optional Lavos encounter early via the bucket in the End of Time — succeeding unlocks a unique ending and is the fastest route to seeing alternate conclusions in New Game Plus.
  • Prioritize spending Magic Points on Ayla's Charm Tech early; it lets you steal rare items and equipment from bosses that cannot be obtained any other way.
  • In New Game Plus, head straight for the final boss immediately after gaining party control — this unlocks the developer-room ending and is the quickest way to cycle through the remaining endings efficiently.

Chrono Trigger Controls — SNES Keyboard Keys

Default keyboard bindings for Chrono Trigger on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Chrono Trigger Longplay & Gameplay Videos

Watch a full playthrough of Chrono Trigger on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Chrono Trigger" SNES longplay 1995

Chrono Trigger Cheat Codes

30 community-curated cheats for Chrono Trigger. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Experience After Battle Modifier

    7EB28C00+7EB28D00
  • Tech Point After Battle Modifier

    7EB2DB00+7EB2DC00
  • Infinite Speed Boosts

    7E009A03
  • Instantly enable Next Speed Boost

    7E00BA00
  • Infinite 255 Silver Points

    7F0052FF
  • Have All Cats

    7F0053FF
  • Have All PoYoZo's

    7F005DFF
  • Have All Clones

    7F005EFF
  • All Portals Open

    7F00A607
  • Bike Race Score 1 is 9999

    7F01300F+7F013127
  • Bike Race Score 2 is 9999

    7F01320F+7F013327
  • Bike Race Score 3 is 9999

    7F01340F+7F013527
Show 18 more cheats
  • Have All Factory Dolls

    7F013CC7
  • Weapon mod.

    7E2629007E2679007E26C900 +4
  • Armor mod.

    7E2628007E2678007E26C800 +4
  • Helm mod.

    7E2627007E26C7007E271700 +3
  • Accessories mod.

    7E262A007E267A007E26CA00 +3
  • Have All of Chrono's Techs

    7E2837FF
  • Max Current HP Crono

    7E2603E7+7E260403
  • Max HP Crono

    7E2605E7+7E260603
  • Max Current MP Crono

    7E260763
  • Max MP Crono

    7E260963
  • 99 Power

    7E260B637E265B637E26AB63 +4
  • 99 Stamina

    7E260C637E265C637E26AC63 +4
  • 99 Speed

    7E260D637E265D637E26AD63 +4
  • 99 Magic

    7E260E637E265E637E26AE63 +4
  • 99 Hit

    7E260F637E265F637E26AF63 +4
  • 99 Evade

    7E2610637E2660637E26B063 +4
  • 99 Magic Defense

    7E2611637E2661637E26B163 +4
  • Level 99

    7E2612637E2662637E26B263 +4
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External references

Frequently Asked Questions

When was Chrono Trigger released?

Chrono Trigger was released in 1995 for the SNES.

Who developed Chrono Trigger?

Chrono Trigger was developed by Square, available to play in your browser on RetroGameSpace.

How many players does Chrono Trigger support?

Chrono Trigger is a single-player RPG game for the SNES.

What type of game is Chrono Trigger?

Chrono Trigger is a RPG game for the SNES, playable instantly in your browser — no downloads, no installs.

How can I play Chrono Trigger for free?

Open this page and click "Play Now" — Chrono Trigger runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Chrono Trigger in the browser?

No. Chrono Trigger streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.

Can I save my progress in Chrono Trigger?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.

Does Chrono Trigger work on mobile devices?

Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Chrono Trigger this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Chrono Trigger. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Chrono Trigger?

A focused playthrough of the main story takes roughly 20 to 25 hours. Completing all thirteen endings, side quests, and optional content across multiple New Game Plus runs can extend total playtime to 35 hours or more.

Is Chrono Trigger difficult for players new to RPGs?

The game is considered accessible for the genre. Normal difficulty rarely demands heavy grinding, and the absence of random encounters keeps pacing smooth. A few late-game bosses require attention to party composition and Tech combinations, but the learning curve is gentle compared to many SNES-era RPGs.

What is the best starting strategy for a first playthrough?

Talk to every NPC in each new location and open every chest before triggering story events. Many items and equipment pieces disappear or become inaccessible once certain plot points advance. Keeping your whole party's Magic Points spent on new Techs ensures you always have fresh combat options available.

Is Chrono Trigger worth playing today?

The core mechanics — visible enemies, combo Techs, New Game Plus, and multiple endings — hold up without modification. The SNES original is playable on original hardware or via Nintendo's official Virtual Console releases. Later ports on PlayStation, Nintendo DS, and PC introduced additional content and updated translations.

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