Mario Party 3

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A Mario Party 3 minigame board displays four player portraits in the corners—Mario top-left, Peach top-right, Luigi bottom-left, and Daisy bottom-right—each labeled with "XO" indicators. The center shows a tan-colored game space with a red and yellow rotating wheel mechanism in the middle, surrounded by seven blue circular button icons arranged in a pattern. The 64-bit sprite graphics and bright primary color palette are typical of early-2000s Nintendo 64 presentation.

Mario Party 3

马里奥:Party 3

4.7 (6.5K)
N64 Action 744 plays

Mario Party 3 is a turn-based party game developed by Hudson in 2001 for the Nintendo 64. Up to four players compete on board-style game boards, rolling dice to move around the map while accumulating stars and coins. Landing on different spaces triggers mini-games that determine item acquisition and player positioning. The game features diverse mini-games ranging from button-mashing challenges to pattern recognition and reflex tests. Players strategically use items purchased with coins to influence their fortune, with various board themes offering different mechanics and obstacles. The game emphasizes both luck and skill, combining the board game structure with arcade-style mini-game competition for up to four simultaneous players.

Developer
Released
Platform
N64
Genre
Action
Players
4P
Rating
4.7 / 5 (6.5K)
Last updated

About Mario Party 3

Mario Party 3 arrived in North America in May 2001, landing near the tail end of the Nintendo 64's commercial lifespan and just as attention was shifting toward the newly launched GameCube. It was the third and final Mario Party title developed by Hudson Soft for the N64, following the original Mario Party (1998) and Mario Party 2 (1999). By the time of its release, the formula Hudson had established was well understood by players: up to four participants take turns rolling dice on a colorful board game map, collecting coins and Stars while triggering minigames at the end of every round. Mario Party 3 refined rather than reinvented that structure, adding new boards, a larger minigame roster, and a story-driven single-player mode that gave solo players a reason to engage beyond simple practice.

The core loop remains board-game-driven. Each player rolls a ten-sided virtual die to move around a themed stage, landing on colored spaces that grant or subtract coins, trigger item events, or initiate Happening Spaces with board-specific effects. At the end of every set of turns, all players compete in a minigame: the type depends on how the turn results split the group — a 1-vs-3 game, a 2-vs-2 game, or a free-for-all. Winning minigames earns coins, which are spent at shops or used to purchase Stars from Toad, the primary victory condition. Mario Party 3 introduced the Millennium Star as a central narrative device in its Story Mode, where a single player works through a series of duel boards and minigame challenges to claim seven Star Stamps and prove themselves the "Superstar of the Universe." Duel Mode itself was a notable structural addition: two players face off on smaller, more intimate boards, hiring partner characters who fight on their behalf and managing a separate coin economy tied to wages paid each turn.

The N64 controller's layout shaped the minigame design significantly. Many minigames made heavy use of the analog stick for rapid rotation — a mechanic that became notorious for damaging both controllers and players' palms. Nintendo of America eventually offered protective gloves in response to complaints about the original Mario Party, and by the third installment Hudson had diversified the minigame types to reduce the proportion of pure stick-spinning challenges. The minigame count in Mario Party 3 reached over 70, spanning reflex tests, memory puzzles, racing segments, and skill-based platforming challenges, giving the roster considerable variety.

The game shipped with six main boards of varying complexity and length, each with distinct themes and interactive gimmicks. Item management added a layer of strategy absent from the first game: players could hold multiple items and deploy them to manipulate dice rolls, steal Stars, or protect their own position. The item shop system encouraged players to think ahead rather than rely purely on luck, giving experienced players a meaningful edge over newcomers.

In its era, Mario Party 3 was received as a competent and content-rich entry that nevertheless felt familiar to anyone who had played its predecessors. The single-player Story Mode was praised for giving the game structure beyond multiplayer sessions, while the Duel Mode offered a focused competitive alternative. The game's release so close to the end of the N64's life meant it had a shorter retail window than its predecessors, but it remained a popular choice for multiplayer gatherings throughout the early 2000s.

What makes it special

Mario Party 3 is the only entry in the N64 trilogy to feature a dedicated Story Mode with a continuous single-player narrative arc, requiring the player to complete Duel boards in sequence and earn Star Stamps from established Mario characters. This gave the game a structured solo campaign that neither of its N64 predecessors offered, making it meaningfully more accessible to players without a consistent group of three friends. The Duel Mode's partner-hiring economy also introduced a layer of resource management — paying coin wages to partner characters each turn — that distinguished two-player sessions from the standard four-player board experience.

Pro tips

  • In Duel Mode, always hire the strongest available partner early — their per-turn wage is worth the cost if they protect your Star count across multiple rounds.
  • Save items like the Warp Block and Boo Bell for moments when an opponent is one or two spaces from buying a Star, not as soon as you acquire them.
  • In free-for-all minigames, study the control prompt screen carefully — many losses come from misreading whether a game uses button mashing, analog rotation, or precise timing.
  • On longer boards, prioritize landing on Blue Spaces in the early game to build a coin cushion before the item shop becomes relevant.
  • In Story Mode, replay earlier Duel boards to grind coins before facing tougher opponents — entering a duel underfunded makes it nearly impossible to maintain a Star lead.

Mario Party 3 Controls — N64 Keyboard Keys

Default keyboard bindings for Mario Party 3 on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Mario Party 3 Longplay & Gameplay Videos

Watch a full playthrough of Mario Party 3 on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Mario Party 3" N64 longplay 2001

Mario Party 3 Cheat Codes

30 community-curated cheats for Mario Party 3. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Top Left Character\Coin Options

    810D0F92XXXX810D1112XXXX
  • Top Left Character\Star Options

    800D0F96XXXX800D1116XXXX
  • Top Right Character\Coin Options

    810D0FCAXXXX810D114AXXXX
  • Top Right Character\Star Options

    800D0FCEXXXX800D114EXXXX
  • Lower Left Character\Coin Options

    810D1002XXXX810D1182XXXX
  • Lower Left Character\Star Options

    800D1006XXXX800D1186XXXX
  • Lower Right Character\Coin Options

    810D103AXXXX810D11BAXXXX
  • Lower Right Character\Star Options

    800D103EXXXX800D11BEXXXX
  • Top Left Character\Dice Always

    800CDA55XXXX800CDBD5XXXX
  • Top Right Character\Dice Always

    800CDAA1XXXX800CDC21XXXX
  • Lower Left Character\Dice Always

    800CDAEDXXXX800CDC6DXXXX
  • Lower Right Character\Dice Always

    800CDB39XXXX800CDCB9XXXX
Show 18 more cheats
  • Master Code

    F10823302400F00823300000F10804102400
  • Enable Code (Must Be On)

    F10824D02400
  • Activator 1 P1

    D00CC3F40000
  • Activator 2 P1

    D00CC3F50000
  • Dual Activator P1

    D10CC3F40000
  • Activator 1 P2

    D00CC3FC0000
  • Activator 2 P2

    D00CC3FD0000
  • Dual Activator P2

    D10CC3FC0000
  • Activator 1 P3

    D00CC4040000
  • Activator 2 P3

    D00CC4050000
  • Dual Activator P3

    D10CC4040000
  • Activator 1 P4

    D00CC40C0000
  • Activator 2 P4

    D00CC40D0000
  • Dual Activator P4

    D10CC40C0000
  • Enable Mini Games

    810CC0DEFFFF+810CC0E0FFFF+810CC0E2FFFF+810CC0E4FFFF
  • Coins In Koopa Bank Modifier

    810CD0B40000
  • Have 1000 Coins In Game Guy's Room

    810D1FE003E8
  • Turn Number Modifier

    800CD05B0000
Play Now

External references

Frequently Asked Questions

When was Mario Party 3 released?

Mario Party 3 was released in 2001 for the N64.

Who developed Mario Party 3?

Mario Party 3 was developed by Hudson, available to play in your browser on RetroGameSpace.

How many players does Mario Party 3 support?

Mario Party 3 supports up to 4 players, ideal for couch co-op or competitive sessions on the N64.

What type of game is Mario Party 3?

Mario Party 3 is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Mario Party 3 for free?

Open this page and click "Play Now" — Mario Party 3 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Mario Party 3 in the browser?

No. Mario Party 3 streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Mario Party 3?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Mario Party 3 work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Mario Party 3 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Mario Party 3. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does a standard game of Mario Party 3 take to complete?

A standard board set to 20 turns typically takes 60 to 90 minutes with four players. Shorter 10-turn sessions run about 30 to 45 minutes. The Story Mode, which chains together Duel board matches and minigame challenges, takes roughly 4 to 6 hours to finish depending on difficulty and retries.

Is Mario Party 3 good with fewer than four players?

It works with two or three players on standard boards, with CPU opponents filling empty slots. The dedicated Duel Mode is specifically designed for two players and offers a tighter, more strategic experience than the main boards at lower player counts.

What is the most common mistake new players make?

New players tend to spend coins immediately on Stars whenever possible without considering item purchases. Holding coins to buy movement-altering or Star-stealing items from the shop often produces better long-term results than rushing to buy the first available Star.

Is Mario Party 3 worth playing today?

For fans of local multiplayer board games, yes. The minigame variety holds up, and the Duel Mode offers something not replicated in later entries. Access requires original N64 hardware or a licensed Virtual Console release, as the game has not been ported to Nintendo Switch Online's Expansion Pack library as of the knowledge cutoff.

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