Top Gear 3000

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The KEMCO logo in blue appears at the top of a black screen, with the gold and orange 'TOP GEAR 3000' title text centered below, featuring thick outlined lettering and a row of dashes underneath. At the bottom, orange and yellow pixelated text reads 'EMULATED 1994 KEMCO' with additional small text for graphics, software, and an N-digit credit line in the lower left corner.

Top Gear 3000

超级赛车:3000

4.8 (4.3K)
SNES Action 952 plays

Top Gear 3000 is a racing game developed by Kemco released in 1995 for the SNES. Players compete in Formula 1-style races across multiple grand prix circuits. The game features Mode 7 scaling effects that create a sense of depth and speed as cars race down tracks. Up to four players can compete simultaneously in multiplayer races. The gameplay involves navigating tight corners, managing vehicle performance, and competing against AI opponents or other players. The control scheme uses the SNES pad to steer and accelerate, with power-sliding mechanics for tight turns. The game progresses through a series of championship races on different tracks, each with unique layouts and challenges. Players can also customize their vehicles or select from different car setups to optimize performance for specific circuits.

Developer
Released
Platform
SNES
Genre
Action
Players
4P
Rating
4.8 / 5 (4.3K)
Last updated

About Top Gear 3000

Top Gear 3000, released in 1995 by Kemco for the Super Nintendo Entertainment System, arrived in the twilight years of the SNES lifecycle — a period when the console was facing mounting pressure from the emerging 32-bit generation of the Sony PlayStation and Sega Saturn. By this point, Kemco had already established the Top Gear name as a reliable racing franchise on the platform, with the original Top Gear (1992) and Top Gear 2 (1993) having built a loyal audience hungry for fast, accessible circuit racing. Top Gear 3000 pushed the series into a futuristic science-fiction setting, trading real-world tracks and licensed cars for alien planets and exotic hover-craft vehicles racing at extreme speeds across otherworldly circuits.

Gameplay centers on high-speed circuit racing across a series of planets, each presenting a distinct visual theme and track layout. Players select a vehicle from a roster of futuristic craft, each with differing attributes in speed, acceleration, and handling. Races take place across multiple laps on winding, colorful tracks that make heavy use of the SNES's Mode 7 scaling and rotation to simulate a three-dimensional road surface stretching toward the horizon — a technique the Top Gear series had employed since its inception, but which Kemco refined here to deliver smoother curves and a greater sense of velocity. The controls are straightforward: accelerate, brake, and steer, with a turbo boost mechanic that rewards players who manage their boost meter carefully rather than exhausting it all at once. Collisions with track edges and rival cars bleed off speed, so clean racing lines are essential to staying competitive.

The game supports up to four players simultaneously, a notable feature for a racing title of its era, requiring the SNES Multitap accessory. In multiplayer, the screen is divided to accommodate all participants, and the resulting chaos of four racers jostling for position on split-screen is a significant part of the game's appeal. A single-player championship mode tasks the player with progressing through a series of planetary circuits, earning points based on finishing position and ultimately aiming to top the overall standings. Prize money earned from races can be invested in vehicle upgrades, adding a light progression layer that encourages replaying earlier circuits to grind for funds if a player finds themselves outclassed.

Difficulty scales as the planetary circuits advance, with rival AI becoming more aggressive and track layouts growing more technically demanding. The game's visual presentation was praised at the time for its vibrant color palette and the smooth Mode 7 rendering, which gave the impression of genuine speed even within the hardware constraints of the SNES. The futuristic aesthetic — neon-lit tracks, alien landscapes, and sleek vehicle designs — gave Top Gear 3000 a distinct identity that separated it from the more grounded earlier entries in the series. In its era, the game was received as a competent and entertaining racer that delivered on the promise of the franchise while offering a fresh coat of science-fiction paint, though some critics noted that the core mechanics had not evolved dramatically from its predecessors.

What makes it special

Top Gear 3000 stands out as one of the few SNES racing titles to offer genuine four-player simultaneous racing via the Multitap accessory. While split-screen racing was not unheard of on the platform, supporting four concurrent players in a racing game pushed the SNES hardware noticeably, and the fact that the game remained playable at that player count is a minor technical achievement for a Mode 7-based racer. The vehicle upgrade economy also added a layer of strategic depth uncommon in console racers of the mid-1990s, giving single-player sessions a sense of persistent progression beyond simply finishing each championship.

Pro tips

  • Manage your turbo boost in short controlled bursts rather than holding it continuously — saving boost for straightaways after tight corners maximizes its benefit.
  • Prioritize upgrading your vehicle's top speed first; on the longer planetary circuits, sustained high speed outweighs acceleration improvements in most situations.
  • Hug the inside of corners and avoid clipping track edges, as even minor collisions cause significant speed loss that rivals quickly exploit.
  • In four-player multiplayer, starting position matters — try to break away from the pack in the opening lap before the track narrows, as recovery from mid-pack is much harder on tighter circuits.
  • If you struggle with a later championship planet, replay earlier circuits to earn additional prize money and fully upgrade your craft before advancing.

Top Gear 3000 Controls — SNES Keyboard Keys

Default keyboard bindings for Top Gear 3000 on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Top Gear 3000 Longplay & Gameplay Videos

Watch a full playthrough of Top Gear 3000 on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Top Gear 3000" SNES longplay 1995

Top Gear 3000 Cheat Codes

30 community-curated cheats for Top Gear 3000. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Credits Earned By Player 1 Are Multiplied X100

    BFCC-3D9D+BFCC-3FFD
  • Credits Earned By Player 2 Are Multiplied X100

    ADC3-349D+ADC3-37FD
  • 1st Place Earns 980,000 Credits

    B6C8-CF9D
  • 2nd Place Earns 980,000 Credits

    B6C8-C49D
  • 3rd Place Earns 980,000 Credits

    B6C8-C79D
  • 4th Place Earns 980,000 Credits

    B6CA-CD9D
  • 5th Place Earns 980,000 Credits

    B6CA-CF9D
  • 6th Place Earns 980,000 Credits

    B6CA-C49D
  • 7th Place Earns 980,000 Credits

    B6CA-C79D
  • 8th Place Earns 980,000 Credits

    B6C2-CD9D
  • 9th Place Earns 980,000 Credits

    B6C2-CF9D
  • Infinite Boosts (Affects Both Human Players)

    EEC5-4DAB
Show 18 more cheats
  • Earn 1st Place Credits As Long As You Qualify P1

    CECB-37FD
  • Earn 1st Place Credits As Long As You Qualify P2

    CEC3-3FFD
  • Start With Over 6X More Fuel

    EEC9-3D06
  • Always Finish First

    7E044600C3EC-1700
  • Infinite Money

    7E039075+7E038F30
  • Infinte Time

    7E005B00
  • Infinite Nitro

    7E024E04A930-3463
  • Infinite Fuel

    7E025828C936-1D6E
  • Infinite Boosts

    C930-3463
  • Infinite Boost Time

    C935-3F63
  • Infinite Warps

    C936-34A3
  • Infinite Attractor

    C930-4F6E
  • Auto Race At About 1200 MPH! (Player 1)

    7E021858
  • Auto Race At About 1200 MPH! (Player 2)

    7E02CB58
  • Infinite Fuel (Player 2)

    7E030B28
  • 255 Boosts/Warps (Player 1)

    7E025C03
  • 255 Boosts/Warps (Player 2)

    7E030F03
  • Always Have Boost (Player 1)

    7E023201
Play Now

External references

Frequently Asked Questions

When was Top Gear 3000 released?

Top Gear 3000 was released in 1995 for the SNES.

Who developed Top Gear 3000?

Top Gear 3000 was developed by Kemco, available to play in your browser on RetroGameSpace.

How many players does Top Gear 3000 support?

Top Gear 3000 supports up to 4 players, ideal for couch co-op or competitive sessions on the SNES.

What type of game is Top Gear 3000?

Top Gear 3000 is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.

How can I play Top Gear 3000 for free?

Open this page and click "Play Now" — Top Gear 3000 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Top Gear 3000 in the browser?

No. Top Gear 3000 streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.

Can I save my progress in Top Gear 3000?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.

Does Top Gear 3000 work on mobile devices?

Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Top Gear 3000 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Top Gear 3000. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to complete the single-player championship?

A full single-player championship run typically takes between three and five hours depending on difficulty and how much time is spent grinding earlier circuits for upgrade funds. Players who optimize their vehicle purchases early can move through the planetary stages more efficiently.

Is four-player mode worth setting up with the Multitap?

Yes — four-player racing is the game's most entertaining mode. The split-screen performance is acceptable, and the competitive chaos of four racers on the same track is a genuine highlight. If you can gather three friends and the Multitap accessory, it is the recommended way to experience the game.

What is the best starting strategy for new players?

Choose a vehicle with balanced speed and handling rather than the fastest option, which can be difficult to control on early tracks. Focus on clean, collision-free laps to build prize money quickly, then reinvest in speed upgrades before tackling the mid-game planetary circuits.

Is Top Gear 3000 worth playing today?

For fans of retro SNES racing and Mode 7 games, yes. The futuristic setting gives it a distinct flavor compared to contemporaries, and four-player multiplayer remains fun in a local group setting. Solo players may find the gameplay loop somewhat repetitive by modern standards, but it holds up as a snapshot of mid-1990s console racing.

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