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Super Genjin 2
Super Genjin 2 is an action platformer released in 1995 by Hudson. The player controls a prehistoric caveman navigating colorful side-scrolling levels filled with enemies and obstacles. The game features the signature headbutting attack mechanic, allowing players to defeat foes by charging and using the protagonist's head as a weapon. Levels are structured around themed environments, from forests to caves to industrial settings, each introducing new challenges and enemy types. Power-ups grant temporary abilities like increased invulnerability or enhanced attack power. The controls are responsive, with standard jump and attack buttons for precise platforming. Players must traverse each stage, defeat bosses, and progress through increasingly difficult levels. The game emphasizes quick reflexes and pattern recognition, with multiple difficulty settings for varying skill levels.
- Developer
- Hudson
- Released
- 1995
- Platform
- SNES
- Genre
- Action
- Players
- 1P
- Rating
- 4.3 / 5 (3.4K)
- Last updated
Super Genjin 2 Controls — SNES Keyboard Keys
Default keyboard bindings for Super Genjin 2 on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| S | X | Tertiary action |
| A | Y | Quaternary action |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Super Genjin 2 Longplay & Gameplay Videos
Watch a full playthrough of Super Genjin 2 on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Super Genjin 2" SNES longplay 1995
Super Genjin 2 Cheat Codes
8 community-curated cheats for Super Genjin 2. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
-
Infinite Hearts
C2A2-CDDB -
Infinite Lives
C23B-34067E110D63 -
Infinite Energy
7E110938 -
Invincible/Untouchable
7E113636 -
Infinite Time In Bonus Rounds
7EA46064 -
Infinite Smilies
7E111CE7+7E111D03 -
Invincibility
1DA6-C46B+1DBF-1DA9+1D24-3D09
External references
Frequently Asked Questions
When was Super Genjin 2 released?
Super Genjin 2 was released in 1995 for the SNES.
Who developed Super Genjin 2?
Super Genjin 2 was developed by Hudson, available to play in your browser on RetroGameSpace.
How many players does Super Genjin 2 support?
Super Genjin 2 is a single-player Action game for the SNES.
What type of game is Super Genjin 2?
Super Genjin 2 is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.
How can I play Super Genjin 2 for free?
Open this page and click "Play Now" — Super Genjin 2 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Super Genjin 2 in the browser?
No. Super Genjin 2 streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.
Can I save my progress in Super Genjin 2?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.
Does Super Genjin 2 work on mobile devices?
Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Super Genjin 2 this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Super Genjin 2. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.